Akladian Homeguard
Facing hostility of all other nations, Akladians had to create special units devoting whole their life to guarding the settlements of the clans.
Information
Advances from: | Akladian Clansman |
Advances to: | Akladian Shieldguard |
Cost: | 19 |
HP: | 33 |
Movement: | 5 |
XP: | 52 |
Level: | 1 |
Alignment: | lawful |
ID | Akladian Homeguard |
Abilities: |
Attacks (damage - count)
mace melee | 8 - 3 impact |
Resistances
blade | 40% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | 20% | |||
cold | 10% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 40% | |
Coastal Reef | - | 0% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | - | 0% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |